NVIDIA GeForce RTX 3080 Specifications, Rumors and News

With the massive launch all set for September 1st,  Production of Third-party cards is already completed as expected. A dozen AIB’s are in the game as usual, providing multiple options for each card. We went our way and arranged the best cards available from the bunch so that you won’t have to watch hours of reviews on YouTube to decide which suits you best and That comprehensive review is currently under works. Meanwhile, here are the in-detail confirmed specifications RTX 3080 which is the successor of Turing based RTX 2080

RTX 3080 GDDRX6 HDMI 2.1 DP 1.4 Type-C 

The RTX 3080 Comes with 10GB of VRAM running 19 Gbps GDDR6X memory at 4750 MHz across a 320-bit bus interface, giving the GPU a 760 GB/s memory bandwidth, or roughly a 53% boost from Nvidia’s current GeForce RTX 2080 Super graphic. This, Translates to a rather aggressive increase in Total rasterization.

The raw force in this card is enough to dwarf existing top card. This is the most pressing factor for usual buyers. Apart from it, Jensen Huang claimed 50% faster hardware accelerated raytracing without performance harming in 3080. However, no confirmations have been made regarding a potential Traversal Co-processor dedicated for Raytracing. Jensen also stated plans for focusing more on DLSS updates and have claimed that Nvidia is already working with numerous AAA titles to bring out AI-driven enhanced gaming experience to 3000 card users.

Is it ideal for competitive gamers ?

Super sampling and raytracing sounds very RPG-oriented functions that could prove out gimmicky to competitive gamers.  Arguably, RPG AAA games are the best use for 3000 series cards but that does not mean that FPS gamers should completely ignore this series. Because of extra functionalities like raytracing, 3080 packs massive power and force that is enough to provide top of the line functions to the FPS gamers. This, means increased FPS as well as smoother performance that comes crucial when it comes to hardcore competitive gaming.


Traversal Co processor

Here is an excerpt from TweakTown : “Well, first off a new leak is coming from Coreteks that teases NVIDIA would use that weird dual-sided PCB with dual-sided cooling to keep a different processor on the Ampere-based GeForce RTX 3000 series cards nice and cool. According to this new rumor, NVIDIA would use a “traversal coprocessor” on its new cards that would be a sole ray tracing chip.”

This implies presence of a Second chip Installed along with the primary GPU die that focuses entirely on raytracing. While it sounds rather interesting, there are less chances of it making into the final product.

NVIDIA using a “traversal coprocessor” to super-charge ray tracing performance makes perfect sense, especially if we saw a GeForce RTX 3060 having the same if not better ray tracing performance than a GeForce RTX 2080 Ti.

RTX 3080 GDDRX6 HDMI 2.1

This implies that it should be able to handle 4K 60FPS gameplay without any issues or lag. A perfect raytracing machine for those who wants top notch experience with no compromises. The thing left to observe here is how well does AMD Responds to this behemoth of a machine. Known for providing best for the price, the silicon giant faces a worthy competition in the for of 3000 series.

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